first commit
This commit is contained in:
36
configs/depth2street_dronly_masks.gin
Normal file
36
configs/depth2street_dronly_masks.gin
Normal file
@@ -0,0 +1,36 @@
|
||||
DepthEdgeDepth2StreetGenerator.ds_root = "/media/servml/SSD_1/ds"
|
||||
|
||||
# файлы в каждой папке семпла:
|
||||
DepthEdgeDepth2StreetGenerator.edge_filename = "depth_drone_edge.png"
|
||||
DepthEdgeDepth2StreetGenerator.depth_filename = "depth_drone.png"
|
||||
|
||||
DepthEdgeDepth2StreetGenerator.out_dir = "out_street_expC"
|
||||
DepthEdgeDepth2StreetGenerator.out_name = "street_gen.png"
|
||||
DepthEdgeDepth2StreetGenerator.overwrite = False
|
||||
|
||||
# модели
|
||||
DepthEdgeDepth2StreetGenerator.base_model_id = "stabilityai/stable-diffusion-xl-base-1.0"
|
||||
# используем depth-controlnet и для edge, и для depth (works ok на старте)
|
||||
DepthEdgeDepth2StreetGenerator.controlnet_edge_id = "diffusers/controlnet-depth-sdxl-1.0"
|
||||
DepthEdgeDepth2StreetGenerator.controlnet_depth_id = "diffusers/controlnet-depth-sdxl-1.0"
|
||||
|
||||
DepthEdgeDepth2StreetGenerator.device = "cuda"
|
||||
DepthEdgeDepth2StreetGenerator.torch_dtype = "fp16"
|
||||
DepthEdgeDepth2StreetGenerator.enable_xformers = False
|
||||
|
||||
# генерация
|
||||
DepthEdgeDepth2StreetGenerator.size = 1024
|
||||
DepthEdgeDepth2StreetGenerator.steps = 30
|
||||
DepthEdgeDepth2StreetGenerator.guidance_scale = 5.0
|
||||
DepthEdgeDepth2StreetGenerator.seed = 123
|
||||
|
||||
# ключевое для Exp C:
|
||||
DepthEdgeDepth2StreetGenerator.edge_scale = 1.0
|
||||
DepthEdgeDepth2StreetGenerator.depth_scale = 0.5
|
||||
|
||||
DepthEdgeDepth2StreetGenerator.prompt = "realistic street-level photo, eye-level viewpoint, camera height 1.6m, wide-angle 24mm lens, street, sidewalks, buildings facades, road, natural daylight, high detail, sharp focus"
|
||||
DepthEdgeDepth2StreetGenerator.negative_prompt = "aerial view, drone view, top-down, bird's-eye view, satellite, map, isometric, miniature, tilt-shift, orthographic, lowres, blurry, warped perspective, distorted geometry"
|
||||
|
||||
# если хочешь прогнать первые N сэмплов:
|
||||
DepthEdgeDepth2StreetGenerator.max_samples = 0
|
||||
|
||||
Reference in New Issue
Block a user